Posted: Thu Sep 02, 2004 12:27 pm Post subject:
Syncing sequencers to live musicians.
Tap tempo? Not wanting to downplay the usefulness of this feature but, in relation to syncing sequencers to live music, has anyone actually done this?
The reason I ask is that when I was involved in live music (I was tech for a few bands in the 80’s) tap tempo was not an option (things may have changed since then).
Setting tempo for a delay effect maybe, because even moderate errors are not that noticeable.
But sequencers with actual notes and rhythmic structure? Even miniscule variations will sound like crap very quickly. In my experience, you need a rhythm section that is willing to try and make it work, and use a click track. With the right people it can work very well. We did have one drummer (for a short time) who if he lost track of the tempo just played very loudly in an attempt to drown out the sequenced part.
Another band I worked with solved the problem by not using sequencers and playing everything manually, this worked well, but limited the choice of material a little.
I have tried tap tempo.. impossible.. it simply does not work at all.
A click track.. and a drum track.. on the moitors or headphones.. combined with the leds that go "flash" for every 16th.. I love the running leds on the TR 707. back then you could get custom jobs done on the TR 707 so a whole series could sync.. and all the leds would be in sync too. You could also buy kits for led rows for use as visual sync. That helps a lot. _________________ A Charity Pantomime in aid of Paranoid Schizophrenics descended into chaos yesterday when someone shouted, "He's behind you!"
I assume you mean "some kind of drum machine" when you say sequencer.
I have strong opinions about this. If you are going to run a sequencer during a performance, then don't use a drummer, unless they are willing to play a secondary role as a accenter or filler, which is pretty much what all the other musicians are doing anyhow.
If you have a drummer, don't use a sequencer.
A good drummer should be given the space to be creative.
I've seen lots of bands where sequencers and drummers are used and I think it is an insult to the drummer, and to the audience.
Drum machines and sequencers are the bane of electronic music. Too much of the time someone just turns one on, thump thump thmp, and everyone starts wankeling on top. Boring...
We use sequencers in Xeroid Entity, but we have a rule - more like the Prime Directive. If you (one of the musicians) start up a sequence, then you play the sequence with your full attention - you never turn it on and play something else. A sequence is a very dominant part that must get at least as much attention as any other part. A sequencer can not listen - the main point of this topic I think - so it must be played by a musician that can.
I have something called a Midi Humanizer that takes a drum trigger as input and generates a midi clock. One of these days I'll dig it out of storage and see how well it works.
I played in a band that combined live drums (me) and a few sequencers. We pulled it off live pretty well..the sequencers becoming the click-track so to speak. I had a live guitarist, vocalist & keys to work with, so everything wasn't sequenced, and as MOSC suggested, our sequencers were guided by hands. But recording in the studio, I played an electronic drumset, so we'd record MIDI, quantize just enough to tighten things up (and account for audio soundcard/midi delays), then record the audio. here's an old clip...gotta scroll into it, it's got a 1:00 intro
hey this one is great. A weird mix of DM ( far better than most of the DM ) stuff.. and various german and norwegian versions of late Ashra rockish sequencer stuff.
I don´t really have any files available right now of old live material using drums and sequencers. The only thing I have is in the bachus thread about.. hmm.. You ever get that feeling or osmething.. wich is not a live recording but a jam. Anyway.. I have written and performed music with sequencers and live drums. It can be done. It works best when everything is 200% arranged.
BTW: Howard.. did you see that CAN documentary..? Irmin Schimdt calls Jaki Liebezeit a drummachine with no humanize. _________________ A Charity Pantomime in aid of Paranoid Schizophrenics descended into chaos yesterday when someone shouted, "He's behind you!"
This seems to be a hot topic (two discussions, a wishlist, and a Gear posting!).
I remember doing this on the NMclassic to do a tap tempo. You can do this by building a PLL. But I think it's a little easier on the G2, since LFO's are controlled by blue signals instead of grey.
In theory, you could run a sawtooth LFO (at a steady rate), sync'd by a button or keypress (or footswitch). Capture with S&H (triggered by the same keypress). Set the LFO rate appropriately, and the captured blue signal would be the rate that you run other LFO's at. It might need to be additionally scaled, but it should work. Knowledge of how blue signals map to clock frequencies would be helpful (anyone have this info?)
Promise I'll give it ashot when mine comes in (I've got a MoFX that I'd like to emulate anyway..one less piece of gear to haul around!).
But don't get me wrong, I'd still like to see a tap tempo module, because the resolution in this way is not that good.
About drummers & sequencers: I like the opportunity to have both, or start a sequencer in the same tempo as the last few beats of a drummer, and have them after each other, not per se at the same time.
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