Posted: Fri Dec 16, 2005 6:12 am Post subject:
CylicNoiseq
Cyclicnoiseq v1
Based on the Cyclic Noise Generator by tim kleinert
http://electro-music.com/forum/topic-8953.html
(Thanx Tim! Pretty amazing what you can get out of this simple but very effective patch! )
Hit run (and sync it to some drums)
Tweak morph group1 (page A:1) & pitchstick for morph effects
7 variations are filled.
Check the mp3 for some audio examples with morphs
Hey, cool patch ! Especially what the FX section does :-) _________________ Jan
also .. could someone please turn down the thermostat a bit.
9 3 4 .. erm .. not 13 then? .. hmm, ah eight! .. yeah yeah as in 8647 .. 47 is an 88 .. pwew .. numbles!
Thanks guys.
I've had so much fun with this patch the last few days.
Already made v1.2 with some slight enhancements, some new variations and better morphs.
Now it goes very smooth from drones/scapes to sequenced noise.
There has been a smile from my left to my right ear when I heared some of these morphs in
action synced to some drums These morphs are so powerfull! Will try to share the results soon...
elektro80 wrote:
These are seriously cool noises.
Attached is an extract from an old piece with "similar" noises made by old synths and stuff.
That's a cool MP3 Elektro80! You've made me curious how this evolves, is this something you've made?
That's a cool MP3 Elektro80! You've made me curious how this evolves, is this something you've made?
It´s an old 80s thingie, but rerecorded/restored approx around 1999/2000. I might post a new version of this in January. Song title is "Transmigration" ( as in "The Transmigratiuon of Timothy Archer" - PKD ) _________________ A Charity Pantomime in aid of Paranoid Schizophrenics descended into chaos yesterday when someone shouted, "He's behind you!"
thanks for the kind words.
Regarding the signal at 96khz, it seems like you can fool the system
When you connect an audio signal to the circuit it switches to 96khz,
when you delete that cable, the circuit stays in 96khz.
(to be honest, i don't know if that's a bug or a feature )
Ohh, and here's the updated version v1.2, some enhancements (like a masterfilter & saturator)
some new presets & better morphs.
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